Auxiliary Input 2

The Auxiliary Input 2 object describes a control (lever, button, encoder) to which Auxiliary Functions can be assigned. It is provided by an Auxiliary Input device or by the VT.

Attributes

AID
Attribute
Description
Object Id

Unique identifier of the object. This must be unique within the object pool (2 bytes, 0-65534).

Type

The type of the object.

Background Colour

Background colour. A colour based on the index of the Colour Palette.

Function Attributes

Attributes of Auxiliary Function to be assigned to an input control.

Bits 0―4 Auxiliary function type

See Table J.5 — Auxiliary Function Type 2 types

Bit 5 Critical Control

0 = This function can be controlled by any compatible Auxiliary Input.

1 = This function can only be controlled by a critical Auxiliary Input (see ISO 15077)

Bit 6 Assignment Restriction

0 = Unrestricted. The operator or a Preferred Assignment command can assign this function. Operator assignments take precedence

1 = Restricted. This function, if assigned, can only be assigned as specified in the Preferred Assignment command. Even with this restriction, it can be unassigned.

Bit 7 Single-assignment

0 = Function can be assigned with other Auxiliary Functions to same input

1 = Function shall not be assigned with other Auxiliary Functions to same input

Number of Objects to follow

Number of following objects, even if the value is zero. Each of these objects is contained in this Alarm Mask. Each object consists of 6 bytes: two (2) for the Object ID and four (4) for the position.